Author
|
Topic: Fallout 3 soon?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
rad-x
Vault Citizen
Member # 86
Member Rated:
|
posted September 11, 2003 02:13
What the fu**ing hell are you talking about Scotty? You silly.... GAY SEX! What the hell! I've never sworn on a forum before apart from bastard, but then that's a normal word for there is no polite one-word substitution. Anyway, back to Tactics. How dare you even think about comparing it with F:BOS! It's a disgrace, do I really need to even give any reasons at all. This is not a game without an 80 year old hero, this is a game WITH a fully operational turn-based system, this is a game with continuity errors only being made by 'Didn't think they should/could/would' comments, this a game graphically similar to the original, this is a game that uses the SPECIAL system, this is a game that keeps to the Fallout universe, this is a game that should be praised. I could go on longer... EDIT: It is similar to the Fallout games. What game were you playing? FURTHER EDIT: Scotty, I would rather you were accurate, than come up with a little catchphrase for yourself. FURTHER FURTHER EDIT: I'm not mad BTW. [ September 11, 2003: Message edited by: rad-x ] -------------------- As I gaze up at the night sky in my own fair time, I look back down and see the devastation. This post-nuclear world. It's terrible. But at least we got Nuka-Cola, warm and flat, the drink of the post-apocalyptic civiliztion. Generation Next!
|
Posts: 466 | From: Glasgow, Scotland | Registered: Nov 2002
| IP: Logged
|
|
|
|
Scotty the Great
Paragon
Member # 1
Member Rated:
|
posted September 11, 2003 08:25
 
heheheheheh, Rad, the point of the analogy in the last thread was an attempt to make Stapes understand the difference between the first two Fallout games and Tactics. Seeing how every man can relate to sex (or at least should be able to in some way), I decided to use an analogy that pertained to sex. I thought it sounded pretty good As for BoS, we'll have to wait and see. I'm not saying that it'll be a horrible game (wait a minute, yes I am ), but knowing what Interplay did with Tactics, I don't envision good things about BoS. Well, I'll probably wait until the game comes out before taking a solid stance on the game. However, BoS better come out for PC. Otherwise, there is no way in hell I'm playing it. I'm a computer gamer only, and have never had even a remote interest in other gaming systems. I'll take my computer over a PS2 any day of the week. Oh, and for gameplay on Tactics, I don't consider it like that of the previous games. Sure, some similarities were present and such, but the overall feeling was different. Even the turn-based combat felt a lot different. Hrmphl.
|
Posts: 2906 | From: Wisconsin | Registered: May 2002
| IP: Logged
|
|
rad-x
Vault Citizen
Member # 86
Member Rated:
|
posted September 11, 2003 10:00
Scotty are you stupid or something! It's the exact same thing! OK! The COMBAT is NO DIFFERENT. Just because your able to lie down, you consider it to... You really can't grasp it can you? Your mind is completely closed. FALLOUT TACTICS IS A GAME IN IT'S OWN RIGHT, IT IS AS IT WAS DESIGNED TO BE, IT FOLLOWS THE FALLOUT GAMEPLAY, IT HAS THE FALLOUT FEEL (if you disagree, you tell me what the 'Fallout feel' is) AND IT IS VALID. [ September 11, 2003: Message edited by: rad-x ] -------------------- As I gaze up at the night sky in my own fair time, I look back down and see the devastation. This post-nuclear world. It's terrible. But at least we got Nuka-Cola, warm and flat, the drink of the post-apocalyptic civiliztion. Generation Next!
|
Posts: 466 | From: Glasgow, Scotland | Registered: Nov 2002
| IP: Logged
|
|
Scotty the Great
Paragon
Member # 1
Member Rated:
|
posted September 11, 2003 10:40
 
Eh, um, *flings flaming poo at rad* Ok, Tactics can best be considered a game on its own. In fact, I would probably not object if the game didn't have the Fallout name attached to it. However, feel of Fallout has always come from the 2D surreal universe that actually felt post-apocolyptic. Tactics shines up this world, makes some of it 3D, and slams it down into a game that thusly feels simply partially destroyed, maybe through war, but not through nuclear weapons. Also, another aspect of Tactics is that a bunch of the NPCs are complete nimwits. For instance, in F1 or 2, if an NPC tried attacking, it would either make sure that it was in decent range before starting combat or at least approach after combat started to ensure landing a solid shot. However, a lot of the NPCs in Tactics will start combat on sight. "Look, an enemy! I have about a negative 25 percent chance of actually hitting 'em, but I better shoot anyway! I could approach, but that would take away AP and I might not be able to shoot then. Better just stay where I am and hope for the best." Dumb really. What is even worse is that, when you try approaching, the NPC will sometimes run away. "Oh no, the enemy is getting closer! He might be able to hit me now! Even though I have a better chance of hitting him now as well, I better run away and keep my negative 25% chance of connecting a shot." Thanks, that is really Falloutish. Furthermore, where is the retro-50s feel that F1 and 2 had? Did Tactics even have a cool theme song? Nope. What happened there? Also, F1 and 2 basically used the same display method for faces (Aredesh in F1, Sulik in F2) which added to the feel. The faces looked like those you would find in a post-apocolyptic war. However, the faces in Tactics look like those you would find walking down the street. Way to keep the feel! Next, where did all the vehicles that the Brotherhood had go to in F2? BoS takes place after F1 and before F2, and creates a lot of loopholes. The vehicles are the best example. Remember everything that you had to go through in F2 in order to get a car? The Brotherhood has a wide range of vehicles, though; none of which are seen in F2. Where did the Brotherhood get these vehicles, and what happened to them all? Were they all created/restored after F1 and destroyed before F2? Another loophole is the weapons and equipment. Suddenly the raiders, supermutants, and everyone in general is carrying around weapons that were in neither F1 or 2. Where did this surplus of weapons come from after F1, and what happened to all of them that none were in F2? Logically, this doesn't make sense. Neither of these questions are logically explained, though I am sure fantastic solutions do exist. Rad, you want me to rant more? Believe me, I can. My stance is not without good cause.
|
Posts: 2906 | From: Wisconsin | Registered: May 2002
| IP: Logged
|
|
|
|
|
|
|
|
|
|
|
Scotty the Great
Paragon
Member # 1
Member Rated:
|
posted September 12, 2003 10:04
 
The maps aren't exactly the same. For instance, on Tactics, the squares are a little bigger. Plus, you move a lot slower and have a lot more random encounters. Once I had five by just going over one square. That is not only excessive, it's annoying. Plus, the world map is almost useless in Tactics. You don't stop back at any other towns, but rather you just keep going on to the next mission. Wouldn't it be easier, then, for you just to be able to start the mission without having to travel? Plus, after a mission, wouldn't it be easier for you to go to the exit grid and automatically arrive at the Brotherhood? Your character would still travel the distance, but you wouldn't have to waste your time dealing with random encounters and such.
|
Posts: 2906 | From: Wisconsin | Registered: May 2002
| IP: Logged
|
|
rad-x
Vault Citizen
Member # 86
Member Rated:
|
posted September 12, 2003 11:29
quote: Originally posted by Scotty the Great: Heh, come on, don't I get anything better than that? This is too one-sided. Quid pro quo; tell me why Tactics is such a good game. Tell me how it still is Falloutish. Tell me where it derives the same feel as the other Fallout games. I have said a lot already, and will say more. However, I want an adequate rebuttal first.
YOU WHAT! This is the stupidest thing I've ever heard. You... want me... to tell you... how A GAME SET IN THE FALLOUT UNIVERSE IS FALLOUTISH! Fool! -------------------- As I gaze up at the night sky in my own fair time, I look back down and see the devastation. This post-nuclear world. It's terrible. But at least we got Nuka-Cola, warm and flat, the drink of the post-apocalyptic civiliztion. Generation Next!
|
Posts: 466 | From: Glasgow, Scotland | Registered: Nov 2002
| IP: Logged
|
|
|
|
|
|
|